data:extend(
  {
    {
      type = "item",
      name = "clarifier",
      icon = "__angelsrefining__/graphics/icons/clarifier.png",
      icon_size = 32,
      subgroup = "water-treatment-building",
      order = "c[clarifier]",
      place_result = "clarifier",
      stack_size = 10
    },
    {
      type = "furnace",
      name = "clarifier",
      icon = "__angelsrefining__/graphics/icons/clarifier.png",
      icon_size = 32,
      flags = {"placeable-neutral", "placeable-player", "player-creation"},
      minable = {mining_time = 1, result = "clarifier"},
      max_health = 100,
      fast_replaceable_group = "clarifier",
      corpse = "small-remnants",
      collision_box = {{-2.4, -2.4}, {2.4, 2.4}},
      selection_box = {{-2.5, -2.5}, {2.5, 2.5}},
      crafting_categories = {"angels-water-void"},
      module_specification = {
        module_slots = 2
      },
      allowed_effects = {"consumption", "speed", "pollution"},
      result_inventory_size = 0,
      crafting_speed = 2,
      source_inventory_size = 0,
      show_recipe_icon = false,
      resistances = {
        {
          type = "fire",
          percent = 80
        },
        {
          type = "explosion",
          percent = 30
        }
      },
      fluid_boxes = {
        {
          production_type = "input",
          pipe_covers = pipecoverspictures(),
          base_area = 10,
          base_level = -1,
          pipe_connections = {{type = "input", position = {0, 3}}}
        }
      },
      energy_source = {
        type = "electric",
        usage_priority = "secondary-input",
        emissions_per_minute = 0.01 * 60
      },
      energy_usage = "30kW",
      animation = {
        filename = "__angelsrefining__/graphics/entity/clarifier/clarifier.png",
        width = 224,
        height = 224,
        frame_count = 64,
        line_length = 8,
        shift = {0, 0},
        animation_speed = 0.5
      },
      vehicle_impact_sound = {filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65},
      repair_sound = {filename = "__base__/sound/manual-repair-simple.ogg"},
      open_sound = {filename = "__base__/sound/machine-open.ogg", volume = 0.85},
      close_sound = {filename = "__base__/sound/machine-close.ogg", volume = 0.75}
    }
  }
)
